![]() ![]() Anyway I'm sure from this you can tell why I'm so excited to hear about this new Ultimate General that seems like CWG2'S natural heir. I can still play CWG2 but I does show its age sometimes. It featured persistent historical commanders who could be wounded or killed, an army structured into corps of differing strengths (no boring cookie cutter generic regiments), a variety of historical weapons to equip your men with and a brilliant branching campaign that created a narrative without relying on a tedious and frankly unnecessary grand campaign (which is what always kills off my total war campaigns in the end. ![]() I found it incredibly compelling and for a few months I couldn't get enough. Although it had been around 20 years, was entirely hex based and had incredibly pixelated graphics (from a time when it wasn't a conscious design choice) it blew almost all modern strategy games out of the water. At the time I had no idea how to play it but I came back to I for a nostalgia trip at uni and realised it was actually incredible. This was an old game from the 90s that I got a demo for on a CD copy of Pharoah I that I had as a kid. I'm particularly excited because this looks like a game I've always wished for: A successor to Civil War Generals 2. Really enjoyed my play through of Gettysburg but this just looks like it'll be on another level.
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